Wednesday, February 27, 2013

Artificial Intelligence


"In February 2011, Ken Jennings and Brad Rutter, both champions of the trivia game show Jeopardy!, competed against a third contestant—a computer. The International Business Machines Corp. (IBM) had developed the computer, called Watson, as a question-answering machine with the ability to use encyclopedic knowledge and advanced language skills to understand and quickly answer Jeopardy!questions." (Artificial Inteligence)

Works Cited
"Artificial Intelligence." Issues & Controversies. Facts On File News Services, 11 July 2011. Web. 27 Feb. 2013.

Wednesday, February 20, 2013

Early Child Development

My main focus on this blog is to elaborate more on child development. The influence technology has on early child development especially in America, is tremendously strong. As the new era of technology is progressing, people in America need to adapt to the growing new environment. The main reason for writing this blog is to show how it applies toward families in America who have children. I have a six year old brother who loves to play video games. He knows how to operate gaming systems, such as the Nintendo Wii, PlayStation 3, and even the house computer. His use of gaming had developed intensely from when he was 4. I wonder if the usage of such advance levels with these systems are beneficial towards him.

I have read an article explaining child development and the pros and cons of technology for children in their early years. It made me think of how my little brother is doing progressing through the years. He has got so accustomed to watch T.V or playing on his mobile video game. Technology can be a social hindrance if there is no discipline (Young). My little brother is not very disciplined when it comes to video games, due to the fact that my parents are not really home all the time. I realize with the family always being busy it is hard for my little brother to learn how to socialize and to use technology in a productive manner. By using technology in a productive manner I mean using it to better reading skills, and writing skills. Also the limit of use of technology will help him develop  better social skills by giving him more time to go out and socialize more with others. Hoping technology will be more of a support to my little brother, discipline is rather necessary.

I want to make this use of technology more beneficial towards his education rather than him playing games all day.



Works Cited
Young, Mary E. "Technology and Early Development." TechKnowLogia. Knowledge Enterprise, Inc, Sept. 2001. web. 19 Feb. 2013

Wednesday, February 13, 2013

Our Future

Today, we see that our modern society has mainly focused their lives on electronics and have become dependent on these mechanical items. It takes a big toll on the future generations to come. Cell phones, laptops, and Televisions are the major used technologies that society has learned to live with. Our next generation and so forth have been getting accustomed to the new technological items. With this being more of a common thing, kids have been more influence to stay inside and utilize their surrounding electronics such as video games and television. The majority of time children spend on electronics is rather high compared to the time spent doing something active (Negative). Meaning that the newer generation has become a lot more slower. If this persists for a longer period of time, then the children are more likely to suffer consequences such as obesity and laziness.

Wednesday, February 6, 2013

Factors of our Judgment

Haven't you ever wonder why you think of people the way you do? Or wonder where you learn the things about others that you didn't know before? Well with technology, not only is it used for higher learning, it is also used for entertainment.
Documentaries of specific cultures inform people how some other countries interact within their community. We have many others genres of entertainment such as movies, television shows, sitcoms, advertisements and  other types of motion pictures. In this video, it shows us how Media affects our society. How comical videos such as the first one displayed in the video affects a males perspective on marriage. It may give a bad or good influence toward the population's judgment on certain ideals. Media is probably the highest reason why people have certain judgments on certain topics. Its influences affect our society, and I feel like it has more of an affect to make people think what is normal.
Another thing that society puts out for the community that also influences the population, is music. The music people listen to may affect others on judging them for what they like and the kind of people they are. Lyrics said in the music explain the situation and wants that they like such as a rap song in a video.
These influences are big factors as to why society can be a biased population. By that, I mean how a majority of the population can be judgmental toward many ideals.

A Scholar's Environment

As said in my previous blog, technology makes it easier for a student to access information on any topic. The main important part when in college is to suit the learning environment towards the learning styles of the student. Every student has their own learning style. Technology can play big parts toward the visual learning style in which students learn through their vision. The arrangement of how notes are shown to the class helps visual learners retain information. The use of projectors, computer screens, and the original dry erase board assists these types of learners. For Auditory learners, learning is assisted through sound. The use of recording devices and computers that write notes through sound, assist those who need to hear for better learning. Auditory learners are more inclined to take traditional classroom settings for the teaching of the professor to be heard in person. Visual learners have a bigger inclination to take online/hybrid courses, because they use the writings on the screen to focus more on. Technology plays a big part in our everyday community, especially the college community.